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Which is not unduly obvious, as I am about to explain
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Upon trying to re-watch "The Trial of a Time-Lord" Doctor Who season, well, it was too painful. My patience ran out. I think the whole season can be skipped, except that the following spoilers might someday be useful:

- The Doctor meets the thief known as Sabalom Glitz.
- Companion Peri leaves under unclear circumstances.
- Companion Mel appears with no given backstory.
- There is a future evil version of the Doctor (or some other Time Lord?) running around, calling himself "the Valeyard", who would gladly kill the Doctor in order to get more regenerations.
- The Matrix, the big important Time Lord computer database, has really crappy security. The Master and other Time Lords have broken into it, as well as some aliens from Andromeda.
- The High Council of Time Lords is so corrupt that, rather than admit they need to fix the Matrix's security system, they would much rather spend the effort to manufacture fake evidence against the Doctor, put him on trial by pitting him against the Valeyard, hoping to kill the Doctor. I don't know why they think his continued existence is a risk to them. Oh, and the Council also went through the trouble of moving Earth and "its constellation" a couple of light years away, renaming it to "Ravalox". Because using Time Lord technology to move whole star systems is easier than fixing Time Lord technology.

No, I don't want anything explained. (For example, "Peri didn't die" vs. "Peri married an alien warrior king" vs. "Peri's actress denied marrying the alien warrior king".)
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An unexpected gift that my parents brought back from Mexico for me was a glass jar of mole sauce, which orleans had introduced me to. After translating the cooking instructions, I understood that its uncooked storage life would be very short after opening the container, so I'd have to use it all in one go. So I mixed up a large casserole/stew with it. Chicken, chicken broth, Spanish rice (store-bought), red peppers, jalapeno peppers, carrots, zucchini, garlic, kidney beans, black beans, refried pinto bean paste, and a generous dose of chili powder. Result: dense, mole-ish, quite nice, and certainly enough for dinner over the next week and a bit. Interestingly, the mole sauce container (after you remove the lid and label) is a basic drinking glass.

In using so much chili powder, I emptied out the container and went to re-fill it from my back-stock of spices. It's now filled with something called "achiote chili" - according to the spice store I bought it from in Toronto - although when I look it up, there's nothing chili-ish about achiote. It smells sweet, a bit like paprika. I'm wondering if the spice store mixed in other things with it. Hopefully chili, because otherwise it might only be a powdery red food colouring, more than I know what to do with.

Meanwhile - For five months of the year when it's too cold to bicycle, or when it's raining, I take the bus to work. Last winter I escaped the mind-numbing drudgery of having to look at the WalMart shoppers by starting to listen to audiobooks on my mp3 player. Unfortunately I go through these rather fast. I started with Terry Pratchett's Discworld novels - 30 of them. (I know there are more than that, but I never liked the character of Rincewind, so I skipped those.) As a new winter looms ahead, I'm wondering what the heck to tackle next? Answer: the Big Finish Doctor who audio plays! Most of them being in m4b format, so I had to replace my mp3's OS with Rockbox in order to play them.

Alas, the plays last much shorter than audiobooks. And due to rainy days, I've already worked my way through the first six. I thought I'd start using Livejournal as a way to post short impressions. As a general note, the plays were not designed to be listened to on a bus. The soundscapes include very subtle noises, and occasionally soft-spoken speech - it's definitely more for home listening with a good set of headphones.

1. The Sirens of Time.
Big Finish obviously wanted to make a big splash with the fans, so their first play (in 1999) had the 5th, 6th and 7th doctors together, without any of the companions. Gallifrey ends up almost being conquered - Seriously? That easily? I would've saved that for a special occasion, but like I said, it was about making a big splash. Also throw in a monster or two from the dawn of time. Overall enjoyable; 6th Doctor quite likeble.

2. Phantasmagoria. (5th Doctor with Turlough)
Felt sadly short. Turlough and the Doctor largely separated for most of it. Bad guy alien didn't feel especially noteworthy. Neither bad nor fantastic story overall; bit of a let-down after the scope of the previous play.

3. Whispers of Terror. (6th Doctor with Peri)
The 6th Doctor and Peri are back to their annoying TV selves; not what I wanted to listen to. Sad, because the antagonist is one of those abstract, less corporeal forms that are more challenging to deal with.

4. The Land of the Dead. (5th Doctor with Nyssa)
Mildly dark, tense atmosphere throughout. Much of it spent on the run, hiding or barricading from the monster. Only one interesting secondary caracter, the rest were pretty one-dimensional and difficult to sympathize with. Possible explanation for the Permian extinction thrown in.

5. The Fearmonger. (7th Doctor with Ace)
Awkwardly drops the listener into the adventure mid-way; it feels like an opening episode or two were left out, so it takes some concentration to work out exactly what's happening. Wonderful chemistry between the Doctor and Ace. Ace felt more likeable than in the TV episodes. Another abstract monster.

6. The Marian Conspiracy. (6th Doctor with Evelyn)
Evelyn is introduced as a new companion, a 50-year old British historian and teacher, prim and with a stubborn streak. Very little science-fiction in this adventure, it's mainly the two of them caught up in history. Actually I think whoever wrote this wanted an excuse to educate the audience about Tudor England. The 6th Doctor is back to being sympathetic again, including some very personal dialogue. As I'm watching the first TV season with Peter Capaldi, there's a recurring question of the Doctor wondering if he's a good man. This audio play with Colin Baker does the same thing, but in a much more heartfelt, succinct manner, in my opinion.
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After Watson played Jeopardy, the developpers at IBM decided to turn their computer protégé's attention to... cooking! It recently came up with a concoction they called Bengali Butternut BBQ Sauce, but all the ingredients were listed by weight. I tried making it the other day, and so I present my modified version with approximate volumes for the ingredients. Anything marked with an asterisk means I changed the suggested amount.

Recipe under the cutCollapse )
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It looks like I'm going to be getting a Moto E phone, which I'll use maybe three times a year when I go on trips, then leave in a drawer for months on end. I've never used Android before - this comes with 4.4.2 - and I'm looking for app recommendations. I don't need many, but I don't know what the OS comes with, and here's the basic list of things I'll use the phone for, and not much else:

- Most of all, for SMS texting. (And occasionally Twitter, but pretty infrequently.) In my ancient phone, I activated this from my address book. When there were people I was unlikely to need to contact, I'd add a "z" to the start of their name so they'd get bounced to the bottom of the list. So if there's a way of organizing contacts by assigning them into multiple groups or categories or something, that would be great!

- An easy way to make quick notes to myself. Related to this, any recommendations for a good keyboard app? I've heard mention of something called "SwiftKey". I am a klutzy finger-typist and it'd be really convenient to have basic punctuation on the same screen as the lowercase letters.

- Making phone calls, occasionally. I might also want to install some other ringtones, but I don't know what's involved.

- E-mail. I probably won't be using GMail; instead it would be nice to make a POP connection to my home ISP and download new messages, but without deleting the originals from my ISP's mail server.

- GPS, map viewing, optionally with something that gives driving directions (but that last one would be used very rarely).

- Any app that can shut down other apps to prevent unwanted roaming charges, or stop background programs that use up the battery life.

- Web browser preference? Ways to minimize downloading extra unwanted data?

That's about it! Halp! Or if not, can anyone point me to useful resources? :-)
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Any suggestions for an unlocked, GSM Android phone that's fully compliant with Google Play, does GPS and has a removable battery? This is a phone I'm going to turn on maybe 2 or 3 times a year while I'm on trips to cons or to visit family. It's going to sit unused in a drawer for long stretches. Cutting-edge specs and doodads are meaningless to me, as long as the phone's speedy enough, has good touch sensitivity, doesn't need to be looked at from a very specific angle, etc. :)
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I've spent a good chunk of this weekend playing Heroine's Quest: The Herald of Ragnarok, a free(!) indie adventure-RPG lovingly modelled after Sierra's Quest for Glory series, except with a strong female protagonist, and set in the context of Norse mythology. Excellent graphics, pretty good voice-acting and music, and they did a good chunk of research - including appearances by Ratatoskr, the SQUIRREL OF DOOM.

I admit to cheating, however. I gave myself ridiculously high stats and money so I could avoid grinding. This means I don't know how to describe the pace of the game, since I ignored it entirely - although there are four major chapters, each triggered by in-game events. I think you can take as much game time as you like, despite things like a guy lying injured in the forest, surviving for days. Several puzzles were a bit difficult with not enough hints to suggest solutions; but at least online searches provided the answers. Normally breaking the game immersion like that bothers me, but it didn't here, which I think is due to just how nicely put together the whole thing is, so eager was I to see what came next.

There are some neat little touches here and there. Lots of random shout-outs to other games (sprites that occasionally wander across the screen); I recognized about half of them. There's a real sense of culture, although the Norse names take a while for the brain to acclimatize to and memorize. The NPCs (and their pets) wander around their towns by a loose schedule, and if two are in the same room together when you're having a conversation, it's not unusual for one of them to interject, or for the NPC you're talking with to alter their dialogue slightly.

Like Quest for Glory, you can play as a fighter class, a magic-user or a thief, or multiclass yourself slightly; some quests are class-specific while others have different solutions depending on your skills. There's a hidden "honor" stat where you have to be all goody-goody but you'll get a cool sword if you pull it off. Me, I played a thief. Had a bit of a problem getting into the thieves guild (in the end, I used magic) - and at night I went around stealing stuff. Sometimes I felt bad about this because it turned out the people lived in fairly squalid conditions.

Actually one funny thing that happened - I stole a shovel from a storekeeper instead of paying for it. She left her shop unlocked during the day! But it came back to haunt me. Unlike other items, you can't exactly hide a shovel on your person, so if I ever entered a room where the shopkeeper happened to be - and remember, the NPCs wander around - she'd say something like, "Hey, that's my shovel!" Suddenly you'd be surrounded by the other townspeople - really nice people - who'd disparage you at how their hero had betrayed their friendship and trust. Then they'd lock you up in a pillory and the town librarian would throw a tomato at your head. The End. All because of a shovel. And when I say the town librarian, specifically, it's this librarian - I was not expecting a shout-out to The Hilarious House of Frightenstein, which came out over 40 years before this game did!

Anyway, I defeated the big bad guy at the end using a walkthrough 'cause I'm laaaazy and impatient. I've saved the world! And I'm waiting to see the praise and feast and final points tally when suddenly... "Hey, that's my shovel!" and I'm disparaged again, but this time, forget the pillory, now the dark elves lock me in their prison in one of the other nine realms. Luckily I had savegames from earlier, and you can hide your shovel in one of three storage chests scattered around the game for later retreival, but still. Harsh. And delightfully unexpected.

So if you liked Sierra's Quest for Glory games, this one is definitely a worthy addition to the genre, if you don't mind grinding and occasionally needing to look up a puzzle solution. I recommend it!
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I want to see a French children's book called "Une journée à la ferme" where instead of learning about all the things you find on a farm, it's about all the barnyard animals telling each other to shut up.
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I just stumbled across an online article that interviews an old friend of mine, related to tabletop gaming. We originally got to know each other through doing improv in high school (he was better than me), and later on we were roommates for a couple of months. That nearly killed our friendship; we were both bad roommates, but after a few years of avoiding each other, we grew up and all was good again! Although our social circles had largely moved apart by then. Anyway, it's great seeing that he's able to work and do something he loves at the same time. :-)
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So I'm going to be having a movie night at my place, and suddenly I get an e-mail from one of the guests who'll be coming. She asks if I'd mind if one of the guests can use my place to give another one of the guests a haircut, because university students in Winnipeg will do all sorts of things to save twenty bucks.

So I said sure, use the laundry room, it's ugly and the floor is cement, but it's easy to clean up in there.

The next day, I had an idea. Aah, the joys of advance preparation!

salon2

Current Mood: gleeful

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I'm curious as to how many of my friends will recognize this:


Or if I say "giant flying bathtub", and play this song? In retrospect, the lyrics are rather trite and stereotypical, but then when you've only got just a few lines to talk about each part of the country, there's not much you can get across.

Growing up in Ontario in the late 1970s, my parents put me into bilingual education. I didn't always appreciate French as much as I could have; and it took me a long time to even begin to understand the separatist mindset in Quebec, but I'm glad that Pierre Trudeau tried to get the citizens of Canada to learn both languages. It's a pity (and kind of funny) that only New Brunswick has truly adopted bilingualism as a provincial policy.

Anyway, back around 1974-1975, someone in the government decided to release a bilingual language kit for schoolchildren called Oh! Canada, featuring a bird not native to Canada. I suspect schools must have received hundreds of these things and given them out to students like crazy. I distantly remember a board game, a thin record, and a comic book where a bunch of kids travel across Canada in a strange vehicle invented by one of their crazy relatives. There may have been other stuff included.

Of course, anything from the government that appears to encourage bilingualism in children might be propaganda, and so must be banned in Quebec. Well screw that, mes amis - Je te souhaite une joyeuse Fête du Canada, et je te donne une bise sur chaque joue!

Current Mood: amused amused