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Telling stories - Which is not unduly obvious, as I am about to explain
Telling stories
Tonight as I hung out with plonq, fetlock and atara, Atara showed me a storytelling-based card game deck called ... drat, I forget the name now, it has the word "Fiction" in it? - which looks like it would be fun to play. I have the "Once upon a time" game decks, and maybe played it twice. The card design uses awkward fonts and text that is overly small. Atara's deck, on the other hand, has bright, easy-to-read cards. Its only drawback I can see offhand is that it would be better if the deck was much, much larger.

This is turn reminded me of the "story parties" I used to hold when I was back in Toronto. I'd invite over some friends (and some friends-of-friends), and everyone had to bring a story that incorporated specific plot elements, given in advance. They didn't have to be major parts of the plot, as long as they were mentioned in the story, somewhere. Then folks would read out the stories and we'd play background music behind them. I stopped holding the parties after a while because the quality of the stories deteriorated, and a lot of people wrote them at the last minute, sometimes during the party itself.

I looked around tonight for the recordings I made of some of them, but it's difficult to find good ones. A lot of the better stories were recorded with bad sound quality. Below, I present a selection which are a bit of a compromise.

Coffee Shop High. (4M, 3:00) This was written by Allen, a friend of my friend Martin. However, it's being read by my friend Matthew, who had not seen the text before - please forgive the somewhat artsy melodramatic tone he's using. A slightly dark, surreal vignette with mildly squeamish content. The elements of the story that were required were (1) a musical instrument, (2) a specialist, (3) agricultural destruction, and (4) someone named Betty.

Bob's Baseball. (5M, 3:30) This was written by my friend Steven, who has an amazing wit and talent for writing - he once wrote a mini-version of Jane Eyre in the style of Dr. Seuss. This story doesn't show off these talents as much as it does his slightly evil and more silly side. Story elements: (1) something made out of stone, (2) an imposter, (3) a foreign place, and (4) an accident.

Everything in its place. (6M, 4:30) I may have posted this one of mine before, I can't remember. In its defense, I must explain that I used to believe very strongly in confusion as an excellent source of absurd humour - although it's too often abused to the point of condescending pretentiousness, or to hide an underlying lack of planning. Anyway, I was looking to create a mood more than anything else. Same story elements as above.

So, would anyone here in Winnipeg be interested in doing this sometime? (Not soon; I'm too busy)

Current Mood: contemplative contemplative

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